mpl_toolkits.mplot3d.art3d.patch_collection_2d_to_3d#
- mpl_toolkits.mplot3d.art3d.patch_collection_2d_to_3d(col, zs=0, zdir='z', depthshade=None, axlim_clip=False, *args, depthshade_minalpha=None)[source]#
Convert a
PatchCollectioninto aPatch3DCollectionobject (or aPathCollectioninto aPath3DCollectionobject).- Parameters:
- col
PatchCollectionorPathCollection The collection to convert.
- zsfloat or array of floats
The location or locations to place the patches in the collection along the zdir axis. Default: 0.
- zdir{'x', 'y', 'z'}
The axis in which to place the patches. Default: "z". See
get_dir_vectorfor a description of the values.- depthshadebool, default:
rcParams["axes3d.depthshade"](default:True) Whether to shade the patches to give a sense of depth.
- axlim_clipbool, default: False
Whether to hide patches with a vertex outside the axes view limits.
Added in version 3.10.
- depthshade_minalphafloat, default:
rcParams["axes3d.depthshade_minalpha"](default:0.3) Sets the minimum alpha value used by depth-shading.
Added in version 3.11.
- col