matplotlib.patches.Arc

class matplotlib.patches.Arc(xy, width, height, angle=0.0, theta1=0.0, theta2=360.0, **kwargs)[source]

Bases: matplotlib.patches.Ellipse

An elliptical arc, i.e. a segment of an ellipse.

Due to internal optimizations, there are certain restrictions on using Arc:

  • The arc cannot be filled.

  • The arc must be used in an Axes instance. It can not be added directly to a Figure because it is optimized to only render the segments that are inside the axes bounding box with high resolution.

Parameters
xy(float, float)

The center of the ellipse.

widthfloat

The length of the horizontal axis.

heightfloat

The length of the vertical axis.

anglefloat

Rotation of the ellipse in degrees (counterclockwise).

theta1, theta2float, default: 0, 360

Starting and ending angles of the arc in degrees. These values are relative to angle, e.g. if angle = 45 and theta1 = 90 the absolute starting angle is 135. Default theta1 = 0, theta2 = 360, i.e. a complete ellipse. The arc is drawn in the counterclockwise direction. Angles greater than or equal to 360, or smaller than 0, are represented by an equivalent angle in the range [0, 360), by taking the input value mod 360.

Other Parameters
**kwargsPatch properties

Most Patch properties are supported as keyword arguments, with the exception of fill and facecolor because filling is not supported.

Property

Description

agg_filter

a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array

alpha

unknown

animated

bool

antialiased or aa

bool or None

capstyle

CapStyle or {'butt', 'projecting', 'round'}

clip_box

Bbox

clip_on

bool

clip_path

Patch or (Path, Transform) or None

color

color

edgecolor or ec

color or None

facecolor or fc

color or None

figure

Figure

fill

bool

gid

str

hatch

{'/', '\', '|', '-', '+', 'x', 'o', 'O', '.', '*'}

in_layout

bool

joinstyle

JoinStyle or {'miter', 'round', 'bevel'}

label

object

linestyle or ls

{'-', '--', '-.', ':', '', (offset, on-off-seq), ...}

linewidth or lw

float or None

mouseover

bool

path_effects

AbstractPathEffect

picker

None or bool or float or callable

rasterized

bool

sketch_params

(scale: float, length: float, randomness: float)

snap

bool or None

transform

Transform

url

str

visible

bool

zorder

float

draw(renderer)[source]

Draw the arc to the given renderer.

Notes

Ellipses are normally drawn using an approximation that uses eight cubic Bezier splines. The error of this approximation is 1.89818e-6, according to this unverified source:

Lancaster, Don. Approximating a Circle or an Ellipse Using Four Bezier Cubic Splines.

https://www.tinaja.com/glib/ellipse4.pdf

There is a use case where very large ellipses must be drawn with very high accuracy, and it is too expensive to render the entire ellipse with enough segments (either splines or line segments). Therefore, in the case where either radius of the ellipse is large enough that the error of the spline approximation will be visible (greater than one pixel offset from the ideal), a different technique is used.

In that case, only the visible parts of the ellipse are drawn, with each visible arc using a fixed number of spline segments (8). The algorithm proceeds as follows:

  1. The points where the ellipse intersects the axes bounding box are located. (This is done be performing an inverse transformation on the axes bbox such that it is relative to the unit circle -- this makes the intersection calculation much easier than doing rotated ellipse intersection directly).

    This uses the "line intersecting a circle" algorithm from:

    Vince, John. Geometry for Computer Graphics: Formulae, Examples & Proofs. London: Springer-Verlag, 2005.

  2. The angles of each of the intersection points are calculated.

  3. Proceeding counterclockwise starting in the positive x-direction, each of the visible arc-segments between the pairs of vertices are drawn using the Bezier arc approximation technique implemented in Path.arc.

set(*, agg_filter=<UNSET>, alpha=<UNSET>, angle=<UNSET>, animated=<UNSET>, antialiased=<UNSET>, capstyle=<UNSET>, center=<UNSET>, clip_box=<UNSET>, clip_on=<UNSET>, clip_path=<UNSET>, color=<UNSET>, edgecolor=<UNSET>, facecolor=<UNSET>, fill=<UNSET>, gid=<UNSET>, hatch=<UNSET>, height=<UNSET>, in_layout=<UNSET>, joinstyle=<UNSET>, label=<UNSET>, linestyle=<UNSET>, linewidth=<UNSET>, mouseover=<UNSET>, path_effects=<UNSET>, picker=<UNSET>, rasterized=<UNSET>, sketch_params=<UNSET>, snap=<UNSET>, transform=<UNSET>, url=<UNSET>, visible=<UNSET>, width=<UNSET>, zorder=<UNSET>)[source]

Set multiple properties at once.

Supported properties are

Property

Description

agg_filter

a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array

alpha

scalar or None

angle

float

animated

bool

antialiased or aa

bool or None

capstyle

CapStyle or {'butt', 'projecting', 'round'}

center

(float, float)

clip_box

Bbox

clip_on

bool

clip_path

Patch or (Path, Transform) or None

color

color

edgecolor or ec

color or None

facecolor or fc

color or None

figure

Figure

fill

bool

gid

str

hatch

{'/', '\', '|', '-', '+', 'x', 'o', 'O', '.', '*'}

height

float

in_layout

bool

joinstyle

JoinStyle or {'miter', 'round', 'bevel'}

label

object

linestyle or ls

{'-', '--', '-.', ':', '', (offset, on-off-seq), ...}

linewidth or lw

float or None

mouseover

bool

path_effects

AbstractPathEffect

picker

None or bool or float or callable

rasterized

bool

sketch_params

(scale: float, length: float, randomness: float)

snap

bool or None

transform

Transform

url

str

visible

bool

width

float

zorder

float

Examples using matplotlib.patches.Arc