"""
This module contains functions to handle markers. Used by both the
marker functionality of `~matplotlib.axes.Axes.plot` and
`~matplotlib.axes.Axes.scatter`.
All possible markers are defined here:
============================== ===============================================
marker description
============================== ===============================================
`"."` point
`","` pixel
`"o"` circle
`"v"` triangle_down
`"^"` triangle_up
`"<"` triangle_left
`">"` triangle_right
`"1"` tri_down
`"2"` tri_up
`"3"` tri_left
`"4"` tri_right
`"8"` octagon
`"s"` square
`"p"` pentagon
`"P"` plus (filled)
`"*"` star
`"h"` hexagon1
`"H"` hexagon2
`"+"` plus
`"x"` x
`"X"` x (filled)
`"D"` diamond
`"d"` thin_diamond
`"|"` vline
`"_"` hline
TICKLEFT tickleft
TICKRIGHT tickright
TICKUP tickup
TICKDOWN tickdown
CARETLEFT caretleft (centered at tip)
CARETRIGHT caretright (centered at tip)
CARETUP caretup (centered at tip)
CARETDOWN caretdown (centered at tip)
CARETLEFTBASE caretleft (centered at base)
CARETRIGHTBASE caretright (centered at base)
CARETUPBASE caretup (centered at base)
`"None"`, `" "` or `""` nothing
``'$...$'`` render the string using mathtext.
`verts` a list of (x, y) pairs used for Path vertices.
The center of the marker is located at (0,0) and
the size is normalized.
path a `~matplotlib.path.Path` instance.
(`numsides`, `style`, `angle`) The marker can also be a tuple (`numsides`,
`style`, `angle`), which will create a custom,
regular symbol.
`numsides`:
the number of sides
`style`:
the style of the regular symbol:
0
a regular polygon
1
a star-like symbol
2
an asterisk
3
a circle (`numsides` and `angle` is
ignored)
`angle`:
the angle of rotation of the symbol
============================== ===============================================
For backward compatibility, the form (`verts`, 0) is also accepted,
but it is equivalent to just `verts` for giving a raw set of vertices
that define the shape.
`None` is the default which means 'nothing', however this table is
referred to from other docs for the valid inputs from marker inputs and in
those cases `None` still means 'default'.
"""
from __future__ import (absolute_import, division, print_function,
unicode_literals)
import six
from six.moves import xrange
from collections import Sized
import numpy as np
from . import rcParams
from .cbook import is_math_text, is_numlike
from .path import Path
from .transforms import IdentityTransform, Affine2D
# special-purpose marker identifiers:
(TICKLEFT, TICKRIGHT, TICKUP, TICKDOWN,
CARETLEFT, CARETRIGHT, CARETUP, CARETDOWN,
CARETLEFTBASE, CARETRIGHTBASE, CARETUPBASE, CARETDOWNBASE) = xrange(12)
_empty_path = Path(np.empty((0, 2)))
[docs]class MarkerStyle(object):
markers = {
'.': 'point',
',': 'pixel',
'o': 'circle',
'v': 'triangle_down',
'^': 'triangle_up',
'<': 'triangle_left',
'>': 'triangle_right',
'1': 'tri_down',
'2': 'tri_up',
'3': 'tri_left',
'4': 'tri_right',
'8': 'octagon',
's': 'square',
'p': 'pentagon',
'*': 'star',
'h': 'hexagon1',
'H': 'hexagon2',
'+': 'plus',
'x': 'x',
'D': 'diamond',
'd': 'thin_diamond',
'|': 'vline',
'_': 'hline',
'P': 'plus_filled',
'X': 'x_filled',
TICKLEFT: 'tickleft',
TICKRIGHT: 'tickright',
TICKUP: 'tickup',
TICKDOWN: 'tickdown',
CARETLEFT: 'caretleft',
CARETRIGHT: 'caretright',
CARETUP: 'caretup',
CARETDOWN: 'caretdown',
CARETLEFTBASE: 'caretleftbase',
CARETRIGHTBASE: 'caretrightbase',
CARETUPBASE: 'caretupbase',
CARETDOWNBASE: 'caretdownbase',
"None": 'nothing',
None: 'nothing',
' ': 'nothing',
'': 'nothing'
}
# Just used for informational purposes. is_filled()
# is calculated in the _set_* functions.
filled_markers = (
'o', 'v', '^', '<', '>', '8', 's', 'p', '*', 'h', 'H', 'D', 'd',
'P', 'X')
fillstyles = ('full', 'left', 'right', 'bottom', 'top', 'none')
_half_fillstyles = ('left', 'right', 'bottom', 'top')
# TODO: Is this ever used as a non-constant?
_point_size_reduction = 0.5
def __init__(self, marker=None, fillstyle=None):
"""
MarkerStyle
Attributes
----------
markers : list of known marks
fillstyles : list of known fillstyles
filled_markers : list of known filled markers.
Parameters
----------
marker : string or array_like, optional, default: None
See the descriptions of possible markers in the module docstring.
fillstyle : string, optional, default: 'full'
'full', 'left", 'right', 'bottom', 'top', 'none'
"""
self._marker_function = None
self.set_fillstyle(fillstyle)
self.set_marker(marker)
def __getstate__(self):
d = self.__dict__.copy()
d.pop('_marker_function')
return d
def __setstate__(self, statedict):
self.__dict__ = statedict
self.set_marker(self._marker)
def _recache(self):
if self._marker_function is None:
return
self._path = _empty_path
self._transform = IdentityTransform()
self._alt_path = None
self._alt_transform = None
self._snap_threshold = None
self._joinstyle = 'round'
self._capstyle = 'butt'
self._filled = True
self._marker_function()
if six.PY3:
def __bool__(self):
return bool(len(self._path.vertices))
else:
def __nonzero__(self):
return bool(len(self._path.vertices))
[docs] def is_filled(self):
return self._filled
[docs] def get_fillstyle(self):
return self._fillstyle
[docs] def set_fillstyle(self, fillstyle):
"""
Sets fillstyle
Parameters
----------
fillstyle : string amongst known fillstyles
"""
if fillstyle is None:
fillstyle = rcParams['markers.fillstyle']
if fillstyle not in self.fillstyles:
raise ValueError("Unrecognized fillstyle %s"
% ' '.join(self.fillstyles))
self._fillstyle = fillstyle
self._recache()
[docs] def get_joinstyle(self):
return self._joinstyle
[docs] def get_capstyle(self):
return self._capstyle
[docs] def get_marker(self):
return self._marker
[docs] def set_marker(self, marker):
if (isinstance(marker, np.ndarray) and marker.ndim == 2 and
marker.shape[1] == 2):
self._marker_function = self._set_vertices
elif (isinstance(marker, Sized) and len(marker) in (2, 3) and
marker[1] in (0, 1, 2, 3)):
self._marker_function = self._set_tuple_marker
elif (not isinstance(marker, (np.ndarray, list)) and
marker in self.markers):
self._marker_function = getattr(
self, '_set_' + self.markers[marker])
elif isinstance(marker, six.string_types) and is_math_text(marker):
self._marker_function = self._set_mathtext_path
elif isinstance(marker, Path):
self._marker_function = self._set_path_marker
else:
try:
Path(marker)
self._marker_function = self._set_vertices
except ValueError:
raise ValueError('Unrecognized marker style'
' {0}'.format(marker))
self._marker = marker
self._recache()
[docs] def get_path(self):
return self._path
[docs] def get_alt_path(self):
return self._alt_path
[docs] def get_snap_threshold(self):
return self._snap_threshold
def _set_nothing(self):
self._filled = False
def _set_custom_marker(self, path):
verts = path.vertices
rescale = max(np.max(np.abs(verts[:, 0])),
np.max(np.abs(verts[:, 1])))
self._transform = Affine2D().scale(0.5 / rescale)
self._path = path
def _set_path_marker(self):
self._set_custom_marker(self._marker)
def _set_vertices(self):
verts = self._marker
marker = Path(verts)
self._set_custom_marker(marker)
def _set_tuple_marker(self):
marker = self._marker
if is_numlike(marker[0]):
if len(marker) == 2:
numsides, rotation = marker[0], 0.0
elif len(marker) == 3:
numsides, rotation = marker[0], marker[2]
symstyle = marker[1]
if symstyle == 0:
self._path = Path.unit_regular_polygon(numsides)
self._joinstyle = 'miter'
elif symstyle == 1:
self._path = Path.unit_regular_star(numsides)
self._joinstyle = 'bevel'
elif symstyle == 2:
self._path = Path.unit_regular_asterisk(numsides)
self._filled = False
self._joinstyle = 'bevel'
elif symstyle == 3:
self._path = Path.unit_circle()
self._transform = Affine2D().scale(0.5).rotate_deg(rotation)
else:
verts = np.asarray(marker[0])
path = Path(verts)
self._set_custom_marker(path)
def _set_mathtext_path(self):
"""
Draws mathtext markers '$...$' using TextPath object.
Submitted by tcb
"""
from matplotlib.text import TextPath
from matplotlib.font_manager import FontProperties
# again, the properties could be initialised just once outside
# this function
# Font size is irrelevant here, it will be rescaled based on
# the drawn size later
props = FontProperties(size=1.0)
text = TextPath(xy=(0, 0), s=self.get_marker(), fontproperties=props,
usetex=rcParams['text.usetex'])
if len(text.vertices) == 0:
return
xmin, ymin = text.vertices.min(axis=0)
xmax, ymax = text.vertices.max(axis=0)
width = xmax - xmin
height = ymax - ymin
max_dim = max(width, height)
self._transform = Affine2D() \
.translate(-xmin + 0.5 * -width, -ymin + 0.5 * -height) \
.scale(1.0 / max_dim)
self._path = text
self._snap = False
def _half_fill(self):
fs = self.get_fillstyle()
result = fs in self._half_fillstyles
return result
def _set_circle(self, reduction=1.0):
self._transform = Affine2D().scale(0.5 * reduction)
self._snap_threshold = np.inf
fs = self.get_fillstyle()
if not self._half_fill():
self._path = Path.unit_circle()
else:
# build a right-half circle
if fs == 'bottom':
rotate = 270.
elif fs == 'top':
rotate = 90.
elif fs == 'left':
rotate = 180.
else:
rotate = 0.
self._path = self._alt_path = Path.unit_circle_righthalf()
self._transform.rotate_deg(rotate)
self._alt_transform = self._transform.frozen().rotate_deg(180.)
def _set_pixel(self):
self._path = Path.unit_rectangle()
# Ideally, you'd want -0.5, -0.5 here, but then the snapping
# algorithm in the Agg backend will round this to a 2x2
# rectangle from (-1, -1) to (1, 1). By offsetting it
# slightly, we can force it to be (0, 0) to (1, 1), which both
# makes it only be a single pixel and places it correctly
# aligned to 1-width stroking (i.e. the ticks). This hack is
# the best of a number of bad alternatives, mainly because the
# backends are not aware of what marker is actually being used
# beyond just its path data.
self._transform = Affine2D().translate(-0.49999, -0.49999)
self._snap_threshold = None
def _set_point(self):
self._set_circle(reduction=self._point_size_reduction)
_triangle_path = Path(
[[0.0, 1.0], [-1.0, -1.0], [1.0, -1.0], [0.0, 1.0]],
[Path.MOVETO, Path.LINETO, Path.LINETO, Path.CLOSEPOLY])
# Going down halfway looks to small. Golden ratio is too far.
_triangle_path_u = Path(
[[0.0, 1.0], [-3 / 5., -1 / 5.], [3 / 5., -1 / 5.], [0.0, 1.0]],
[Path.MOVETO, Path.LINETO, Path.LINETO, Path.CLOSEPOLY])
_triangle_path_d = Path(
[[-3 / 5., -1 / 5.], [3 / 5., -1 / 5.], [1.0, -1.0], [-1.0, -1.0],
[-3 / 5., -1 / 5.]],
[Path.MOVETO, Path.LINETO, Path.LINETO, Path.LINETO, Path.CLOSEPOLY])
_triangle_path_l = Path(
[[0.0, 1.0], [0.0, -1.0], [-1.0, -1.0], [0.0, 1.0]],
[Path.MOVETO, Path.LINETO, Path.LINETO, Path.CLOSEPOLY])
_triangle_path_r = Path(
[[0.0, 1.0], [0.0, -1.0], [1.0, -1.0], [0.0, 1.0]],
[Path.MOVETO, Path.LINETO, Path.LINETO, Path.CLOSEPOLY])
def _set_triangle(self, rot, skip):
self._transform = Affine2D().scale(0.5, 0.5).rotate_deg(rot)
self._snap_threshold = 5.0
fs = self.get_fillstyle()
if not self._half_fill():
self._path = self._triangle_path
else:
mpaths = [self._triangle_path_u,
self._triangle_path_l,
self._triangle_path_d,
self._triangle_path_r]
if fs == 'top':
self._path = mpaths[(0 + skip) % 4]
self._alt_path = mpaths[(2 + skip) % 4]
elif fs == 'bottom':
self._path = mpaths[(2 + skip) % 4]
self._alt_path = mpaths[(0 + skip) % 4]
elif fs == 'left':
self._path = mpaths[(1 + skip) % 4]
self._alt_path = mpaths[(3 + skip) % 4]
else:
self._path = mpaths[(3 + skip) % 4]
self._alt_path = mpaths[(1 + skip) % 4]
self._alt_transform = self._transform
self._joinstyle = 'miter'
def _set_triangle_up(self):
return self._set_triangle(0.0, 0)
def _set_triangle_down(self):
return self._set_triangle(180.0, 2)
def _set_triangle_left(self):
return self._set_triangle(90.0, 3)
def _set_triangle_right(self):
return self._set_triangle(270.0, 1)
def _set_square(self):
self._transform = Affine2D().translate(-0.5, -0.5)
self._snap_threshold = 2.0
fs = self.get_fillstyle()
if not self._half_fill():
self._path = Path.unit_rectangle()
else:
# build a bottom filled square out of two rectangles, one
# filled. Use the rotation to support left, right, bottom
# or top
if fs == 'bottom':
rotate = 0.
elif fs == 'top':
rotate = 180.
elif fs == 'left':
rotate = 270.
else:
rotate = 90.
self._path = Path([[0.0, 0.0], [1.0, 0.0], [1.0, 0.5],
[0.0, 0.5], [0.0, 0.0]])
self._alt_path = Path([[0.0, 0.5], [1.0, 0.5], [1.0, 1.0],
[0.0, 1.0], [0.0, 0.5]])
self._transform.rotate_deg(rotate)
self._alt_transform = self._transform
self._joinstyle = 'miter'
def _set_diamond(self):
self._transform = Affine2D().translate(-0.5, -0.5).rotate_deg(45)
self._snap_threshold = 5.0
fs = self.get_fillstyle()
if not self._half_fill():
self._path = Path.unit_rectangle()
else:
self._path = Path([[0.0, 0.0], [1.0, 0.0], [1.0, 1.0], [0.0, 0.0]])
self._alt_path = Path([[0.0, 0.0], [0.0, 1.0],
[1.0, 1.0], [0.0, 0.0]])
if fs == 'bottom':
rotate = 270.
elif fs == 'top':
rotate = 90.
elif fs == 'left':
rotate = 180.
else:
rotate = 0.
self._transform.rotate_deg(rotate)
self._alt_transform = self._transform
self._joinstyle = 'miter'
def _set_thin_diamond(self):
self._set_diamond()
self._transform.scale(0.6, 1.0)
def _set_pentagon(self):
self._transform = Affine2D().scale(0.5)
self._snap_threshold = 5.0
polypath = Path.unit_regular_polygon(5)
fs = self.get_fillstyle()
if not self._half_fill():
self._path = polypath
else:
verts = polypath.vertices
y = (1 + np.sqrt(5)) / 4.
top = Path([verts[0], verts[1], verts[4], verts[0]])
bottom = Path([verts[1], verts[2], verts[3], verts[4], verts[1]])
left = Path([verts[0], verts[1], verts[2], [0, -y], verts[0]])
right = Path([verts[0], verts[4], verts[3], [0, -y], verts[0]])
if fs == 'top':
mpath, mpath_alt = top, bottom
elif fs == 'bottom':
mpath, mpath_alt = bottom, top
elif fs == 'left':
mpath, mpath_alt = left, right
else:
mpath, mpath_alt = right, left
self._path = mpath
self._alt_path = mpath_alt
self._alt_transform = self._transform
self._joinstyle = 'miter'
def _set_star(self):
self._transform = Affine2D().scale(0.5)
self._snap_threshold = 5.0
fs = self.get_fillstyle()
polypath = Path.unit_regular_star(5, innerCircle=0.381966)
if not self._half_fill():
self._path = polypath
else:
verts = polypath.vertices
top = Path(np.vstack((verts[0:4, :], verts[7:10, :], verts[0])))
bottom = Path(np.vstack((verts[3:8, :], verts[3])))
left = Path(np.vstack((verts[0:6, :], verts[0])))
right = Path(np.vstack((verts[0], verts[5:10, :], verts[0])))
if fs == 'top':
mpath, mpath_alt = top, bottom
elif fs == 'bottom':
mpath, mpath_alt = bottom, top
elif fs == 'left':
mpath, mpath_alt = left, right
else:
mpath, mpath_alt = right, left
self._path = mpath
self._alt_path = mpath_alt
self._alt_transform = self._transform
self._joinstyle = 'bevel'
def _set_hexagon1(self):
self._transform = Affine2D().scale(0.5)
self._snap_threshold = None
fs = self.get_fillstyle()
polypath = Path.unit_regular_polygon(6)
if not self._half_fill():
self._path = polypath
else:
verts = polypath.vertices
# not drawing inside lines
x = np.abs(np.cos(5 * np.pi / 6.))
top = Path(np.vstack(([-x, 0], verts[(1, 0, 5), :], [x, 0])))
bottom = Path(np.vstack(([-x, 0], verts[2:5, :], [x, 0])))
left = Path(verts[(0, 1, 2, 3), :])
right = Path(verts[(0, 5, 4, 3), :])
if fs == 'top':
mpath, mpath_alt = top, bottom
elif fs == 'bottom':
mpath, mpath_alt = bottom, top
elif fs == 'left':
mpath, mpath_alt = left, right
else:
mpath, mpath_alt = right, left
self._path = mpath
self._alt_path = mpath_alt
self._alt_transform = self._transform
self._joinstyle = 'miter'
def _set_hexagon2(self):
self._transform = Affine2D().scale(0.5).rotate_deg(30)
self._snap_threshold = None
fs = self.get_fillstyle()
polypath = Path.unit_regular_polygon(6)
if not self._half_fill():
self._path = polypath
else:
verts = polypath.vertices
# not drawing inside lines
x, y = np.sqrt(3) / 4, 3 / 4.
top = Path(verts[(1, 0, 5, 4, 1), :])
bottom = Path(verts[(1, 2, 3, 4), :])
left = Path(np.vstack(([x, y], verts[(0, 1, 2), :],
[-x, -y], [x, y])))
right = Path(np.vstack(([x, y], verts[(5, 4, 3), :], [-x, -y])))
if fs == 'top':
mpath, mpath_alt = top, bottom
elif fs == 'bottom':
mpath, mpath_alt = bottom, top
elif fs == 'left':
mpath, mpath_alt = left, right
else:
mpath, mpath_alt = right, left
self._path = mpath
self._alt_path = mpath_alt
self._alt_transform = self._transform
self._joinstyle = 'miter'
def _set_octagon(self):
self._transform = Affine2D().scale(0.5)
self._snap_threshold = 5.0
fs = self.get_fillstyle()
polypath = Path.unit_regular_polygon(8)
if not self._half_fill():
self._transform.rotate_deg(22.5)
self._path = polypath
else:
x = np.sqrt(2.) / 4.
half = Path([[0, -1], [0, 1], [-x, 1], [-1, x],
[-1, -x], [-x, -1], [0, -1]])
if fs == 'bottom':
rotate = 90.
elif fs == 'top':
rotate = 270.
elif fs == 'right':
rotate = 180.
else:
rotate = 0.
self._transform.rotate_deg(rotate)
self._path = self._alt_path = half
self._alt_transform = self._transform.frozen().rotate_deg(180.0)
self._joinstyle = 'miter'
_line_marker_path = Path([[0.0, -1.0], [0.0, 1.0]])
def _set_vline(self):
self._transform = Affine2D().scale(0.5)
self._snap_threshold = 1.0
self._filled = False
self._path = self._line_marker_path
def _set_hline(self):
self._set_vline()
self._transform = self._transform.rotate_deg(90)
_tickhoriz_path = Path([[0.0, 0.0], [1.0, 0.0]])
def _set_tickleft(self):
self._transform = Affine2D().scale(-1.0, 1.0)
self._snap_threshold = 1.0
self._filled = False
self._path = self._tickhoriz_path
def _set_tickright(self):
self._transform = Affine2D().scale(1.0, 1.0)
self._snap_threshold = 1.0
self._filled = False
self._path = self._tickhoriz_path
_tickvert_path = Path([[-0.0, 0.0], [-0.0, 1.0]])
def _set_tickup(self):
self._transform = Affine2D().scale(1.0, 1.0)
self._snap_threshold = 1.0
self._filled = False
self._path = self._tickvert_path
def _set_tickdown(self):
self._transform = Affine2D().scale(1.0, -1.0)
self._snap_threshold = 1.0
self._filled = False
self._path = self._tickvert_path
_tri_path = Path([[0.0, 0.0], [0.0, -1.0],
[0.0, 0.0], [0.8, 0.5],
[0.0, 0.0], [-0.8, 0.5]],
[Path.MOVETO, Path.LINETO,
Path.MOVETO, Path.LINETO,
Path.MOVETO, Path.LINETO])
def _set_tri_down(self):
self._transform = Affine2D().scale(0.5)
self._snap_threshold = 5.0
self._filled = False
self._path = self._tri_path
def _set_tri_up(self):
self._set_tri_down()
self._transform = self._transform.rotate_deg(180)
def _set_tri_left(self):
self._set_tri_down()
self._transform = self._transform.rotate_deg(270)
def _set_tri_right(self):
self._set_tri_down()
self._transform = self._transform.rotate_deg(90)
_caret_path = Path([[-1.0, 1.5], [0.0, 0.0], [1.0, 1.5]])
def _set_caretdown(self):
self._transform = Affine2D().scale(0.5)
self._snap_threshold = 3.0
self._filled = False
self._path = self._caret_path
self._joinstyle = 'miter'
def _set_caretup(self):
self._set_caretdown()
self._transform = self._transform.rotate_deg(180)
def _set_caretleft(self):
self._set_caretdown()
self._transform = self._transform.rotate_deg(270)
def _set_caretright(self):
self._set_caretdown()
self._transform = self._transform.rotate_deg(90)
_caret_path_base = Path([[-1.0, 0.0], [0.0, -1.5], [1.0, 0]])
def _set_caretdownbase(self):
self._set_caretdown()
self._path = self._caret_path_base
def _set_caretupbase(self):
self._set_caretdownbase()
self._transform = self._transform.rotate_deg(180)
def _set_caretleftbase(self):
self._set_caretdownbase()
self._transform = self._transform.rotate_deg(270)
def _set_caretrightbase(self):
self._set_caretdownbase()
self._transform = self._transform.rotate_deg(90)
_plus_path = Path([[-1.0, 0.0], [1.0, 0.0],
[0.0, -1.0], [0.0, 1.0]],
[Path.MOVETO, Path.LINETO,
Path.MOVETO, Path.LINETO])
def _set_plus(self):
self._transform = Affine2D().scale(0.5)
self._snap_threshold = 1.0
self._filled = False
self._path = self._plus_path
_x_path = Path([[-1.0, -1.0], [1.0, 1.0],
[-1.0, 1.0], [1.0, -1.0]],
[Path.MOVETO, Path.LINETO,
Path.MOVETO, Path.LINETO])
def _set_x(self):
self._transform = Affine2D().scale(0.5)
self._snap_threshold = 3.0
self._filled = False
self._path = self._x_path
_plus_filled_path = Path([(1/3, 0), (2/3, 0), (2/3, 1/3),
(1, 1/3), (1, 2/3), (2/3, 2/3),
(2/3, 1), (1/3, 1), (1/3, 2/3),
(0, 2/3), (0, 1/3), (1/3, 1/3),
(1/3, 0)],
[Path.MOVETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.LINETO, Path.LINETO,
Path.CLOSEPOLY])
_plus_filled_path_t = Path([(1, 1/2), (1, 2/3), (2/3, 2/3),
(2/3, 1), (1/3, 1), (1/3, 2/3),
(0, 2/3), (0, 1/2), (1, 1/2)],
[Path.MOVETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.LINETO,
Path.CLOSEPOLY])
def _set_plus_filled(self):
self._transform = Affine2D().translate(-0.5, -0.5)
self._snap_threshold = 5.0
self._joinstyle = 'miter'
fs = self.get_fillstyle()
if not self._half_fill():
self._path = self._plus_filled_path
else:
# Rotate top half path to support all partitions
if fs == 'top':
rotate, rotate_alt = 0, 180
elif fs == 'bottom':
rotate, rotate_alt = 180, 0
elif fs == 'left':
rotate, rotate_alt = 90, 270
else:
rotate, rotate_alt = 270, 90
self._path = self._plus_filled_path_t
self._alt_path = self._plus_filled_path_t
self._alt_transform = Affine2D().translate(-0.5, -0.5)
self._transform.rotate_deg(rotate)
self._alt_transform.rotate_deg(rotate_alt)
_x_filled_path = Path([(0.25, 0), (0.5, 0.25), (0.75, 0), (1, 0.25),
(0.75, 0.5), (1, 0.75), (0.75, 1), (0.5, 0.75),
(0.25, 1), (0, 0.75), (0.25, 0.5), (0, 0.25),
(0.25, 0)],
[Path.MOVETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.LINETO, Path.LINETO,
Path.CLOSEPOLY])
_x_filled_path_t = Path([(0.75, 0.5), (1, 0.75), (0.75, 1),
(0.5, 0.75), (0.25, 1), (0, 0.75),
(0.25, 0.5), (0.75, 0.5)],
[Path.MOVETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.LINETO, Path.LINETO,
Path.LINETO, Path.CLOSEPOLY])
def _set_x_filled(self):
self._transform = Affine2D().translate(-0.5, -0.5)
self._snap_threshold = 5.0
self._joinstyle = 'miter'
fs = self.get_fillstyle()
if not self._half_fill():
self._path = self._x_filled_path
else:
# Rotate top half path to support all partitions
if fs == 'top':
rotate, rotate_alt = 0, 180
elif fs == 'bottom':
rotate, rotate_alt = 180, 0
elif fs == 'left':
rotate, rotate_alt = 90, 270
else:
rotate, rotate_alt = 270, 90
self._path = self._x_filled_path_t
self._alt_path = self._x_filled_path_t
self._alt_transform = Affine2D().translate(-0.5, -0.5)
self._transform.rotate_deg(rotate)
self._alt_transform.rotate_deg(rotate_alt)