You are reading an old version of the documentation (v2.0.1). For the latest version see https://matplotlib.org/stable/
matplotlib

Travis-CI:

This Page

misc example code: svg_filter_pie.pyΒΆ

(Source code, png, pdf)

../../_images/svg_filter_pie.png
"""
Demonstrate SVG filtering effects which might be used with mpl.
The pie chart drawing code is borrowed from pie_demo.py

Note that the filtering effects are only effective if your svg renderer
support it.
"""


import matplotlib
matplotlib.use("Svg")

import matplotlib.pyplot as plt
from matplotlib.patches import Shadow

# make a square figure and axes
fig1 = plt.figure(1, figsize=(6, 6))
ax = fig1.add_axes([0.1, 0.1, 0.8, 0.8])

labels = 'Frogs', 'Hogs', 'Dogs', 'Logs'
fracs = [15, 30, 45, 10]

explode = (0, 0.05, 0, 0)

# We want to draw the shadow for each pie but we will not use "shadow"
# option as it does'n save the references to the shadow patches.
pies = ax.pie(fracs, explode=explode, labels=labels, autopct='%1.1f%%')

for w in pies[0]:
    # set the id with the label.
    w.set_gid(w.get_label())

    # we don't want to draw the edge of the pie
    w.set_ec("none")

for w in pies[0]:
    # create shadow patch
    s = Shadow(w, -0.01, -0.01)
    s.set_gid(w.get_gid() + "_shadow")
    s.set_zorder(w.get_zorder() - 0.1)
    ax.add_patch(s)


# save
from io import BytesIO
f = BytesIO()
plt.savefig(f, format="svg")

import xml.etree.cElementTree as ET


# filter definition for shadow using a gaussian blur
# and lightening effect.
# The lightening filter is copied from http://www.w3.org/TR/SVG/filters.html

# I tested it with Inkscape and Firefox3. "Gaussian blur" is supported
# in both, but the lightening effect only in the Inkscape. Also note
# that, Inkscape's exporting also may not support it.

filter_def = """
  <defs  xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'>
    <filter id='dropshadow' height='1.2' width='1.2'>
      <feGaussianBlur result='blur' stdDeviation='2'/>
    </filter>

    <filter id='MyFilter' filterUnits='objectBoundingBox' x='0' y='0' width='1' height='1'>
      <feGaussianBlur in='SourceAlpha' stdDeviation='4%' result='blur'/>
      <feOffset in='blur' dx='4%' dy='4%' result='offsetBlur'/>
      <feSpecularLighting in='blur' surfaceScale='5' specularConstant='.75'
           specularExponent='20' lighting-color='#bbbbbb' result='specOut'>
        <fePointLight x='-5000%' y='-10000%' z='20000%'/>
      </feSpecularLighting>
      <feComposite in='specOut' in2='SourceAlpha' operator='in' result='specOut'/>
      <feComposite in='SourceGraphic' in2='specOut' operator='arithmetic'
    k1='0' k2='1' k3='1' k4='0'/>
    </filter>
  </defs>
"""


tree, xmlid = ET.XMLID(f.getvalue())

# insert the filter definition in the svg dom tree.
tree.insert(0, ET.XML(filter_def))

for i, pie_name in enumerate(labels):
    pie = xmlid[pie_name]
    pie.set("filter", 'url(#MyFilter)')

    shadow = xmlid[pie_name + "_shadow"]
    shadow.set("filter", 'url(#dropshadow)')

fn = "svg_filter_pie.svg"
print("Saving '%s'" % fn)
ET.ElementTree(tree).write(fn)

Keywords: python, matplotlib, pylab, example, codex (see Search examples)