.. _event_handling-pong_gtk: event_handling example code: pong_gtk.py ======================================== [`source code `_] :: #!/usr/bin/env python from __future__ import print_function # For detailed comments on animation and the techniques used here, see # the wiki entry # http://www.scipy.org/wikis/topical_software/MatplotlibAnimation import time import gtk, gobject import matplotlib matplotlib.use('GTKAgg') import matplotlib.pyplot as plt import pipong fig, ax = plt.subplots() canvas = ax.figure.canvas def start_anim(event): # gobject.idle_add(animation.draw,animation) gobject.timeout_add(10,animation.draw,animation) canvas.mpl_disconnect(start_anim.cid) animation = pipong.Game(ax) start_anim.cid = canvas.mpl_connect('draw_event', start_anim) tstart = time.time() plt.grid() # to ensure proper background restore plt.show() print('FPS:' , animation.cnt/(time.time()-tstart)) Keywords: python, matplotlib, pylab, example, codex (see :ref:`how-to-search-examples`)