Using a path patch to draw rectangles. The technique of using lots of Rectangle instances, or the faster method of using PolyCollections, were implemented before we had proper paths with moveto/lineto, closepoly etc in mpl. Now that we have them, we can draw collections of regularly shaped objects with homogeneous properties more efficiently with a PathCollection. This example makes a histogram – its more work to set up the vertex arrays at the outset, but it should be much faster for large numbers of objects

```
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.patches as patches
import matplotlib.path as path
fig, ax = plt.subplots()
# Fixing random state for reproducibility
np.random.seed(19680801)
# histogram our data with numpy
data = np.random.randn(1000)
n, bins = np.histogram(data, 50)
# get the corners of the rectangles for the histogram
left = np.array(bins[:-1])
right = np.array(bins[1:])
bottom = np.zeros(len(left))
top = bottom + n
# we need a (numrects x numsides x 2) numpy array for the path helper
# function to build a compound path
XY = np.array([[left, left, right, right], [bottom, top, top, bottom]]).T
# get the Path object
barpath = path.Path.make_compound_path_from_polys(XY)
# make a patch out of it
patch = patches.PathPatch(barpath)
ax.add_patch(patch)
# update the view limits
ax.set_xlim(left[0], right[-1])
ax.set_ylim(bottom.min(), top.max())
plt.show()
```

**Total running time of the script:** ( 0 minutes 0.062 seconds)